PORTFOLIO / CV01 — SELECT LANGUAGE

A LITTLE BEFORE WE BEGIN / BAŞLAMADAN ÖNCE

Choose your
language.

Dilinizi seçin.

Language / Dil
ART. TOOLS. REAL-TIME.YOUR CHOICE WILL BE REMEMBERED.
SEÇİMİNİZ HATIRLANACAK.
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05 / 05 — SELECTED SKILLSALPEREN EROL

Simulation and prototyping.

Small playable experiments where movement, environment and interaction meet.

The ocean study explores data-oriented programming, boids movement, Gerstner waves and buoyancy.

A small creature moves through rolling waves, followed by a dense school of fish underwater.
ORIGINAL WORK / SELECTED VIEW05 — AE
01

Data-oriented approach

I approached the ocean prototype through data-oriented programming.

02

Boids

Boids behavior drives the movement of the group.

03

Gerstner waves

Gerstner waves shape the water surface.

04

Buoyancy

Buoyancy connects objects with the moving water.

IN MOTIONSELECT A FILM

See how it works.

Ocean and schooling prototypeSilent film · 11s
Grid gameplay prototypeSilent film · 6s